#include"Map.h"
#include"Set.h"
#include<iostream>
#include<utility>
#include"RBTree.h"
//#include"AVLTree.h"


int main()
{
	my_map::test_map();
	cout << endl;
	//my_set::test_set();
	my_map::test_map2();
	return 0;
}